about me

I'm a human being that decided to enter the wonderful world of game audio, trying to stay alive and human in the current murky waters. Successful so far.

I have 4 years of experience in general sound design, an academic background in audio engineering, and 9 years in music production and composition. I used to start as a regular musician, that later discovered a passion in tweaking sounds, recording stuff, then in technical aspect of things (DSP, Scripting, Middleware, etc).

I am an introvert, fighting my social anxiety with all of my might, but hopefully a good fella, that always ready and glad to help. I speak 3 languages by the way.


Favorite games: Vampire the Masquerade Bloodlines, BG3, Witcher 3, Cyberpunk 2077, Monster Hunter, Heroes of Might and Magic 3&4, Project Zomboid, Minecraft, Mount and Blade.

Favorite music: Radiohead, Nine Inch Nails, Marc Rebillet, The Smiths, Петля Пристрастия, Валентин Стрыкало.

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Experience

Lime Studio

Mar 2025 - Jul 2025

Technical Sound Designer

Germany, Remote
Coop-Submarine Management Horror “UnderPressure” (itch.io)
UnityFMODVivox Voice Chat

Native Darkness Productions, LLC

Nov 2024 - Present Day

Sound Designer, Technical Sound Designer

Dallas, TX, Remote
UnityUnreal Engine 5MetasoundsBlueprintsSteam AudioFMODWwise

Deep Matrix

Nov 2024 - Present Day

Sound Designer, Technical Sound Designer

Remote
VR Shooter “Dixotomia” (Steam, Meta Quest 2, Meta Quest 3, Meta Quest Pro)
Unreal Engine 5FMODVR

TxK Gaming GmbH

Sep 2022 - April 2024

Audio and Music Design intern

Germany, Remote
TTRPG Simulator VR “Dungeon Full Dive” (Steam)
UnityWwiseVRC#

University Project

Mar 2023 - Jul 2023

Sound Designer, Audio Lead, C# Developer

Germany, Remote
3rd Person Action "Land of Fey", Walksim "Toska" (Tech-Demo)
Unreal Engine 5BlueprintsSound CuesUnityC#WwiseWwise Spatial Audio7.1 Surround Sound

Freelance

Jan 2016 - Present Day

Composer, Music Producer

Remote
"Orange Cast" (Steam), "Былина" (short film), "100 Градусов" (short film), "Бабочка" (short film), "Морфо" (short film)
Ableton Live Suite 12Reaper

Project

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2025

UnderPressure

Technical Sound Designer

  • Coop-Submarine Management Horror “UnderPressure” (itch.io)
  • Awesome project. Favorite in my portfolio so far.
UnityFMODVivox Voice ChatC#
Website
UnderPressure
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2024

Dixotomia

Sound Designer, Technical Sound Designer

  • Made a sound design for this lovely VR Shooter.
  • Was fun to remember how to implement sounds for VR again.
Unreal Engine 5FMODVR
Website
Dixotomia
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2024

Gravity

Sound Designer, Composer

  • A funny little mini-game made in 3 days.
  • Used to crunch hard to compose 3 tracks and 3 different soundscapes in 72 hours only.
UnityUnity Built-In AudioC#
Website
Gravity
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2024

Dungeon Full Dive

Sound Designer, Composer

  • Very ambitious TTRPG Simulator.
  • Don't be distracted by the 'intern' title. I was a full-stack audio producer, technical sound designer and composer at the same time.
  • My very first game audio project, that is still one of the biggest and coolest stuff I've ever done.
UnityUnity Built-In AudioC#
Website
Dungeon Full Dive
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2023

Land of Fey

Sound Designer, Audio Lead

  • Beautiful and eerie 3D Metroidvania.
  • My first experience with Unreal Engine 5 and Blueprints.
Sound CuesUnreal Engine 5Blueprints
Website
Land of Fey
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2023

Toska

Technical Sound Designer, C# Developer

  • A tiny tech-demo walksim.
  • Used it mostly as a perfect learning place for Wwise Spatial Technologies.
  • So you can suffer existential dread with wonderful occlusions and in 7.1!
  • I also codded the entire game and audio logic in C#.
UnityWwiseWwise Spatial AudioC#
Toska
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2022

Былина

Composer

  • A mystic thriller in the setting of early medieval Russia.
  • One of my proudest composer's works.
Ableton Live Suite
Былина

Snippets

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2025

Cyberpunk Phantom Liberty Trailer Redesign


  • The Re-Design was completed in 7 hours. The original was made by CD Projekt Red.
Cyberpunk Phantom Liberty Trailer Redesign
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2025

Luma Island Gameplay Redesign


  • It was a test originally, but I liked the result. I composed a small score and made sound design for the gameplay.
Luma Island Gameplay Redesign
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2024

V-Rising (Re-design Wwise+Reaper)


  • For this thing, I've recorded some boss fight in V Rising and used Wwhisper script for Reaper, that allows to trigger Wwise in Reaper.
  • So, I made the assets, implemented them into Wwise and triggered the events in Reaper manually.
V-Rising (Re-design Wwise+Reaper)
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2024

Elementals Redesign


  • Originally made by The Line Animation.
Elementals Redesign
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2024

Ping-Pong Redesign


  • Originally made by Julian B.
Ping-Pong Redesign
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2024

Cyberpunk 2077 Teaser Redesign


  • Music is composed by me, using the song written by my wife as a baseline. Originally made by CD PROJECT RED.
Cyberpunk 2077 Teaser Redesign
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2024

電球交換 (Replacing the bulb) Redesign


  • Originally made by purinharumaki_karameru.
電球交換 (Replacing the bulb) Redesign
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2023

The Ultimate Bonk Redesign


  • Originally made by Teykio.
The Ultimate Bonk Redesign
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2023

Titan Redesign


  • Originally made by Ozkobon.
Titan Redesign
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2022

Shadow Of The Republic


  • Originally made by Cinematic Captures.
Shadow Of The Republic

Music

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2025

Electronic, Drum and Bass


  • Was made for WASD Perelesoq Gamejam.
Electronic, Drum and Bass
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2024

Folk


  • Dungeon Full Dive "Exploring"
Folk
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2023

Metal


  • My personal small experiment to learn and understand the basics of good mix in metal and rock genre in general.
  • I used World of Darkness Universe as an inspiration.
Metal
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2022

Electronic (Future Garage)


  • Taken from "Пустота" Single
Electronic (Future Garage)
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2022

Electronic, IDM


  • This track was created with non-musical samples only. It was a part of my university’s project.
  • The only musical sample, used in the track is highly edited guitar.
Electronic, IDM
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2020

Electronic, Lo-Fi Hip-Hop


  • Taken from "Minsk" Single.
Electronic, Lo-Fi Hip-Hop
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2018

Electronic, Chillstep


  • Taken from "Bittersweet" LP.
Electronic, Chillstep
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2021

Electronic, EDM


  • Taken from "√3" EP.
Electronic, EDM

hi, i'm Waldemar Sommer

I am a Sound Designer, Composer and Audio Engineer, loving my craft. Also a loyal Reaper zealot, with a strong tendency to automate the hell out of everything.

Skills

Sound Design
Full-Cycle Audio Production
Music Production
Wwise
FMOD
Unity
Unreal Engine
Blueprints
Metasounds
Agile Development
Download CVContact Me